AI Insights · Timothy · July 2023
Top 5 Vikings Games on Android in France Q2 2023
Discover how the top Vikings-themed games performed on the Android platform in France during Q2 2023. Data from Sensor Tower reveals trends in weekly downloads, revenue, and active users.
In Q2 2023, the top Vikings-themed games on the Android platform in France showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at the data from Sensor Tower.
Viking Rise: Valhalla from IGG.COM saw a notable start with weekly downloads hitting 46K in mid-April, then experiencing a significant drop to around 4.5K by the end of June. Weekly active users followed a similar trend, peaking at 50K in mid-May and declining to 17.7K by the end of the quarter. Revenue-wise, it peaked at approximately $28.9K in early May before gradually decreasing to around $25.7K by the end of June.
Vikingard by Exptional Global had modest weekly downloads, fluctuating between 344 and 1.7K throughout the quarter. Active users varied from 5.3K to 9K, with a notable increase towards the end of June. Revenue showed a consistent trend, averaging around $6K to $7K weekly, peaking slightly at $7.6K in the first week of June.
Vikings: War of Clans from Plarium LLC experienced steady revenue, peaking at approximately $16.9K in the final week of June. Weekly downloads were relatively low, with a peak of 1.9K in late May. Active users showed a gradual increase, reaching 2.5K in late May, then stabilizing around 1.7K by the end of the quarter.
Frostborn: Action RPG by KEFIR had low weekly downloads, ranging from 131 to 331 throughout Q2. Active users followed a declining trend, starting at 679 in late March and dropping to 499 by the end of June. Revenue saw a peak of $4.6K in early April, then steadily decreased to around $1.5K by the end of June.
Lucky Buddies from Everybuddy Games had a stable revenue trend, averaging around $2K to $3K weekly, with a peak of approximately $3.3K in early April. Downloads started showing activity only in mid-June, reaching a maximum of 406. Active users remained relatively stable, fluctuating between 700 and 900 throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.